Showing posts with label tests. Show all posts
Showing posts with label tests. Show all posts

Saturday, February 2, 2008

God Delusion Index

Sorry I would have stole this for Pharyngula earlier, but I didn't pay much attention to it until the Non-Prophets mentioned it.

Saturday, October 13, 2007

Hm. I guess I'm kinda nerdy.


I am nerdier than 98% of all people. Are you a nerd? Click here to find out!


For some reason answering honestly might have made me more nerdy than answering in an attempt to be nerdy.

Skepchick nod.

Tuesday, July 24, 2007

Idea of the Day: Multiple Choice Tests Without System Gaming

One of the oddities of multiple choice tests is that there is typically one and only one correct answer. So if you can determine that the other answers are wrong, or that some answer is wrong, you will do better on the test. However, this does not accurately measure a person's knowledge. One could in theory pass a test without knowing any of the correct answers, but a sufficiently large number of wrong answers. Secondly one can easily fail almost completely with still having some knowledge on the subject. I propose that tests should be designed without this requirement of one and only one correct answer. Here's an example:

1) 4 * 5 =
a) 12
b) 15
c) 30
d) 9

2) A banana is,
a) a fruit
b) a tree
c) a card game
d) a type of seat

3) The war of 1812 took place in,
a) 1811
b) 1812
c) 1814
d) 1816

This results in each question either bubbled or not bubbled being equal to a true or false test. So each question, rather than finding the best answer you answer four true or false questions about the given situation. Then it's a simply process of giving -.5 for each wrong answer and .5 for each correct answer.